Concept Art Illustrations and 3D Modeling/ Animation work made by Havish Thota
October 7, 2011
September 15, 2011
August 18, 2011
June 12, 2011
June 1, 2011
May 4, 2011
April 4, 2011
February 16, 2011
January 16, 2011
January 4, 2011
December 6, 2010
August 29, 2010
April 11, 2010
Megalythios Reptilian
February 3, 2010
Cryptarchy VFX LOGO
I was given this to start with, the whole project was not only to make it 3d, but make it physically possible to exist, cause the high poly version will be forwarded to 3d printing
Steven wanted heavy detail, so i thought i would make minute details from the lines of the logo itself, like a damaged, evil skull


But, because its for printing, if tiny edges stick out,
there is a chance of them breaking out physically after printing. its a laser cutting resin process.
So, after some doodling in photoshop and building a base mesh in maya

this is what i came up with in Zbrush with 500,000 poly...


this is what i came up with in Zbrush with 500,000 poly...

Cause hey, no texture cheating.. the system only understands surface details...
lets see what the printing people say....
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